PC · PS4 · Review · XboxOne

Destiny 2 – Review

While I enjoyed Destiny 2’s predecessor, it certainly didn’t come without its faults. Destiny was short, lacking in content and empty in personality. However, with this new iteration, Bungie has seemingly taken heed of the criticism that plagued the original game and has improved upon aspects that proves that Destiny 2 is a better game,… Continue reading Destiny 2 – Review

Insight · PC · PS4 · XboxOne

Insight – Oh, Bethesda

Bethesda has now launched a service called the Creation Club where people can now 'purchase' mods that have been created by themselves or designed internally with assistance from an external developer but have been tested and certified by Bethesda themselves. That's right, those paid mods that Bethesda said weren't paid mods are actually, paid mods. The justification for this concept stated that because… Continue reading Insight – Oh, Bethesda

Insight · Nintendo · PC · PS4 · XboxOne

Insight – The Pre-order Culture

What is the point of pre-ordering? It is to solidify one’s placement on an item. The music industry has pre-orders for tickets to popular events, just like movies have pre-orders for cinema premier showings. The reason to pre-order in these cases would be to allow consumers to purchase a ticket before the stock is sold… Continue reading Insight – The Pre-order Culture

Insight · PC · PS4 · XboxOne

Insight – We Happy Few About the Changes

A year ago, we were introduced to the promising world of We Happy Few. An open world game that boasted originality within its concept, as you are cast in a world reminiscent of a 1960’s England where its inhabitants are legally required to be intoxicated by a drug called joy, which suppresses the drab reality… Continue reading Insight – We Happy Few About the Changes

Nintendo · PC · PS4 · Review · XboxOne

RiME – Review

Once you’ve become accustomed to the vast variety of games over the years, it becomes increasingly more difficult not to compare games that share similar attributes within them. When a particular game is objectively superior than what has come before it, it will set a standard for which all other games aspire to maintain or even surpass. Then there’s games that, despite sharing a lot in common with one or numerous titles, will use the foundations set by other games and include its own unique flavour to the fusion, and RiME is one of those games. (continued)

PC · PS4 · Review · XboxOne

The Sexy Brutale – Review

The extravagant party hosted by the enigmatic Marquis has not turned out to be the luxurious event the guests had bargained for. The anonymous staff of the mansion are systematically killing the masked guests, and if that wasn’t bad enough, every time the clock hits midnight the time goes back and the entire process is repeated in its continuous, deadly cycle. So, it’s up to the protagonist Lafcadio Boone, who is a priest to the mansion’s chapel, to save the victims from their perpetual nightmare. Boone’s ability to remember the events after the time inevitably ticks back is what allows him to do this, a gift given to him by a mysterious woman drenched in blood. Boone must scalp out each individual culprit and impede them on their murderous errands before they inevitably kill their victims. (continued)

Insight · Nintendo · PC · PS4 · XboxOne

Insight – The Problem with Timed Exclusives

Timed content exclusives payed for by publishers on high budget games seems to be becoming more consistent recently. Not only is this approach bad for us, the consumers, but it’s also killing and dividing the industry. Both Sony and Microsoft are at fault with this growing movement, by paying for platform exclusive DLC, initial access… Continue reading Insight – The Problem with Timed Exclusives